Captain Mishap

A fun little character I made for a 7 week game project in school. Concept by my awesome classmates. Be sure to check out the game trailer for Captain Mishap under the link - Game Projects.

Polycount: 11261 tris
Maps: 2048x2048 Albedo/Specular/Gloss (in alpha of spec)/Normal maps. 512x512 Emissive & translucency maps (translucency only used inside of Marmoset).
Tools used: ZBrush, Maya, Xnormal, Photoshop, Quixel Suit & Marmoset 2.